INTI International University & Colleges is taking festive videos to the next level with its hour-long Merdeka video titled “The Liar’s Game”. The video dishes out a valuable lesson on unity, collaboration, teamwork and patriotism and features a fictional lecturer named Joshua, who was first featured in INTI’s Hari Raya video.
In the video, Joshua, who isÂ infamously known for his unconventional teaching methods, introduces hisÂ Merdeka gamification assignment to his classroom of students.Â The story continues with him explaining the gameâ€™s concept and how the results of the game could potentially signify an immediate â€śpassâ€ť or â€śfailâ€ť grade for the studentsâ€™ entire semester. After a series of 13 laboriously challenging rounds, the students eventually succeeded in working together and ensuring everyone received full marks for their semesterâ€™s work. The video currently has 223,282 views on YouTube.
Timothy Johnson, senior VP of marketing, products and partnerships at INTI, shared that the latest video aims to demonstrate the struggles and realities of Malaysiaâ€™s founding members prior to independence.
â€śWhen we refer to Malaysiaâ€™s history books, we see that gaining our countryâ€™s independence was a mammoth task. Our founding members had to partake in dozens of negotiations, organize communication strategies, unify different communities, and leverage public support, amongst other responsibilities. I believe the characters in our video perfectly exemplify these challenges in their attempt to gain victory for themselves and for the team,â€ť he said.
He added that the video would not have been possible without the collaboration of renowned Malay content creator Kokom. Meanwhile, Johnson also explained that the video subtly highlights the way INTI exercises teaching and learning viaÂ the Blackboard Learning Management System and gamification. These two tools are incorporated into INTI’s framework to create a more engaging student experience.
According to him, the Blackboard LMS is an online learning tool that is accessible, interactive and is supported by comprehensive data analytics to support student development throughout a semester, and the Blackboard App highlighted in the video is an accurate representation of how the Blackboard LMS assists students and academicians with their academic performances.Â Johnson also said that “The Liarâ€™s Game” concept was built on the gamification model that typically involves the application of competition with others or rules of play in learning.